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Announcement: TOSRPTMS - The Official Semi-Regular Poker Tournament of Mississippi

Spread the word. Please point other potential players to this post.

What: TOSRPTMS - The Official Semi-Regular Poker Tournament of Mississippi

More What: A No-Limit Hold 'Em, small stakes, friendly yet competitive poker game amongst friends pulling competitors from all over Mississippi.

When: Saturday, July 17th, 2004 (approximately one week)

Where: everraven's house in J-town. Please leave a comment and I'll email you directions.

Schedule: Doors open at 10:30 AM for check-in and buy-in. We'll take the first twenty players to show up or reserve a seat. Be at your table assignment at 11:50 AM. Game play starts at noon. No late buy-ins. We play to one man's left

Cost: $25+. Broken down that's $20 Buy-in, $5 mandatory fee for the house costs of sodas and snacks (these get very expensive). Alcohol is welcome but byob as are any special, non-standard snacks that only you would eat. We'll be taking a short dinner break around 6-7PM, so either bring money for your dinner or pack a brown bag.

Extras: If you have a few spare folding chairs, please bring them. Table-space and chips are thoughtfully contributed by Rogers and the everraven household (and me, if we need mine, too), but we're still a little short on seating.

Rules: There will be a quickie how-to session before we start the game. Don't be afraid to ask questions. I'll have a copy of the rules for everyone to look over, sign, and carry to the tables with them.

The minimum opening bet is equal to the size of the big blind. The minimum raise is equal to the last bet/raise for that round of betting. This is a no-limit tournament, which means there is no maximum bet. Be ready for aggressive play, bluffing, and re-raises.

Although this game is competitive, remember to keep your temper in check. The buy-ins are low so we're here to have fun; winning some extra cash is only a bonus. Smack-talk and teasing is common in competitive games and expected amongst this group of friends. Gentle ribbing and heckling is acceptable and usually in good fun. That said, don't be a total flaming jackass to other players.

We'll probably be using the seventh progression (prog7, the green one) for the game.

Hour Prog1 Prog2 Prog3 Prog4 Prog5 Prog6 Prog7
12 PM 1/2 1/2 1/2 1/2 1/2 1/2 1/2
1 PM 1/2 2/4 2/4 2/4 2/4 2/4 2/4
2 PM 2/4 3/6 3/6 3/6 3/6 3/6 5/10
3 PM 4/8 5/10 4/8 4/8 5/10 4/8 10/20
4 PM 8/16 8/16 6/12 6/12 8/16 8/16 15/30
5 PM 8/16 10/20 9/18 10/20 13/26 15/30 20/40
6 PM 10/20 15/30 14/28 15/30 21/42 20/40 30/60
7 PM 10/20 20/40 20/40 20/40 34/68 35/70 40/80
8 PM 20/40 25/50 30/60 30/60 55/110 50/100 50/100
9 PM 40/80 30/60 47/94 50/100 79/158 80/160 75/150
10 PM 80/160 40/80 65/130 60/120 134/268 160/260 100/200
11PM 160/320 50/100 79/158 80/160 213/426 200/400 125/250
12AM - 75/150 105/210 100/200 347/694 350/700 150/300

Please direct all questions or suggestions to the comment section or send me an email.
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